CosmicGamez / CosmicBrainz07

I make games around ideas I think are cool, then keep messing with them until they actually feel good.

I am a solo indie developer behind CosmicGamez. I mainly work in Unreal Engine 5, building prototypes around movement, combat, atmosphere, and whatever idea I cannot stop thinking about. FLATLINE is one of my smaller concepts, while Fractured Horizon is the bigger project I keep coming back to.

  • UE5 + vanilla web builds
  • UX/UI design
  • Digital painting & prototyping
Featured Concept

FLATLINE

A small survival concept built around fast directional timing, pressure, and a heartbeat that keeps changing the rules.

Latest video update

Flatline - Gameplay Preview

A quick look at FLATLINE's heartbeat mechanic, movement, and overall gameplay loop.

Main devlog lane

r/UnrealEngine5

I usually post the messier progress and technical stuff on Reddit first, then save the bigger visual updates for YouTube.

Public builds

Games and prototypes I have actually put out.

This is where I keep my playable releases, smaller experiments, game jam builds, and UE5 prototypes.

Devlog / updates

I usually post the messy progress on Reddit first, then the bigger updates on YouTube.

If you want to see how the games are actually coming together, I post Blueprint work, movement changes, combat experiments, and general progress on Reddit and YouTube.

Live Reddit Feed

Open Reddit

From YouTube

Open Channel

About

I care way more about how a game feels than checking boxes.

I am a solo indie game developer and digital artist behind CosmicGamez. I mainly work in Unreal Engine 5, but I also mess with web design, UI, art, and whatever else helps me get an idea working.

How I work

I usually start small, get the main mechanic working, then keep iterating until the movement, combat, visuals, and pacing all feel like they belong together.

I also care a lot about UI. Even if the gameplay is good, a bad or unresponsive interface can make the whole thing feel worse.

Core stack

  • Unreal Engine 5 (Blueprints & C++)
  • HTML / CSS / JavaScript
  • UX / UI Design
  • Blender 3D Modeling
  • Digital Painting & Concepting
  • Rapid Gameplay Prototyping

What I care about

"If it feels generic, I am probably changing it."

Contact

Want to talk games, projects, or collaborate?

You can send me a message here or reach out through one of my other pages.